Journal Articles

 

Why Not This Route? Counterfactual Explanations for Personalized Routing
    Chengpeng Hu, Mehrdad Asadi, Paolo Speziali, Hendrik Baier
    Frontiers of Computer Science
. Accepted. 2026

 

MOMAland: A Set of Benchmarks for Multi-Objective Multi-Agent Reinforcement Learning
    Florian Felten, Umut Ucak, Hicham Azmani, Gao Peng, Willem Röpke, Hendrik Baier, Patrick Mannion, Diederik M Roijers, J. K. Terry, El Ghazali Talbi, Grégoire Danoy, Ann Nowé, Roxana Rădulescu
    Journal of Data-centric Machine Learning Research
. Accepted. 2026

 

Novelty in Monte Carlo Tree Search
    Hendrik Baier, Michael Kaisers
    IEEE Transactions on Games, vol. 17, no. 4, pp. 1013
1023. 2025

 

Language Models Speed Up Local Search for Finding Programmatic Policies
    Quazi Asif Sadmine, Hendrik Baier, Levi H. S. Lelis
   
Transactions on Machine Learning Research. 2024

 

Value Targets in Off-policy AlphaZero: a New Greedy Backup
    Daniel Willemsen, Hendrik Baier, Michael Kaisers
   
Neural Computing and Applications, vol. 34, no. 3, pp. 18011814. 2022

 

The Text-Based Adventure AI Competition
    Tim Atkinson, Hendrik Baier, Tara Copplestone, Sam Devlin, Jerry Swan
   
IEEE Transactions on Games, vol. 11, no. 3, pp. 260–266. 2019

 

Emulating Human Play in a Leading Mobile Card Game
    Hendrik Baier, Adam Sattaur, Edward J. Powley, Sam Devlin, Peter I. Cowling, Jeff Rollason
   
IEEE Transactions on Games, vol. 11, no. 4, pp. 386395. 2019

 

MCTS-Minimax Hybrids with State Evaluations
    Hendrik Baier, Mark H. M. Winands
   
Journal of Artificial Intelligence Research, vol. 62, pp. 193231. 2018

 

Time Management for Monte Carlo Tree Search
    Hendrik Baier, Mark H. M. Winands
   
IEEE Transactions on Computational Intelligence and AI in Games, vol. 8, no. 3, pp. 301314. 2016


MCTS-Minimax Hybrids
    Hendrik Baier, Mark H. M. Winands
    IEEE Transactions on Computational Intelligence and AI in Games
, vol. 7, no. 2, pp. 167
179. 2015

The Power of Forgetting: Improving the Last-Good-Reply Policy in Monte Carlo Go
    Hendrik Baier, Peter Drake
    IEEE Transactions on Computational Intelligence and AI in Games, vol. 2, no. 4, pp. 303–309. 2010

 
Conference Articles

 

Scheduling that Speaks: An Interpretable Programmatic Reinforcement Learning Framework

    Chengpeng Hu, Yingqian Zhang, Hendrik Baier
    European Conference on Machine Learning and Principles and Practice of Knowledge Discovery in Databases (ECML PKDD 2026). Accepted. 2026

 

LogiEx: Integrating Formal Logic and LLMs for Explainable Transit Planning

    Ziyan An, Xia Wang, Hendrik Baier, Zirong Chen, Abhishek Dubey, Taylor T. Johnson, Jonathan Sprinkle, Meiyi Ma
    17th ACM/IEEE International Conference on Cyber-Physical Systems (ICCPS 2026). Accepted. 2026

 

Explanations for Sequential Decision-Making - An Overview

    Hendrik Baier, Mark T. Keane, Sarath Sreedharan, Silvia Tulli, Abhinav Verma
    40th AAAI Conference on Artificial Intelligence (AAAI 2026), pp. 4094840953. 2026

 

InnateCoder: Learning Programmatic Options with Foundation Models

    Rubens O. Moraes, Quazi Asif Sadmine, Hendrik Baier, Levi H. S. Lelis
   
34th International Joint Conference on Artificial Intelligence (IJCAI 2025), pp. 7652–7660. 2025

 

Algorithm Configuration in Sequential Decision-Making

    Luca Begnardi, Bart von Meijenfeldt, Hendrik Baier, Willem van Jaarsveld, Yingqian Zhang
   
22nd Int. Conf. on the Integration of Constraint Programming, Artificial Intelligence, and Operations Research (CPAIOR 2025), pp. 86–102. 2025

 

Enabling MCTS Explainability for Sequential Planning Through Computation Tree Logic

    Ziyan An, Hendrik Baier, Abhishek Dubey, Ayan Mukhopadhyay, Meiyi Ma
    27th European Conference on Artificial Intelligence (ECAI 2024), pp. 4068
4075. 2024

 

Deep Reinforcement Learning for Two-sided Online Bipartite Matching in Collaborative Order Picking

    Luca Begnardi, Hendrik Baier, Willem van Jaarsveld, Yingqian Zhang
    Asian Conference on Machine Learning 2023 (ACML 2023), pp. 121
136. 2023

 

BRExIt: On Opponent Modelling in Expert Iteration

    Daniel Hernandez, Hendrik Baier, Michael Kaisers
    32nd International Joint Conference on Artificial Intelligence (IJCAI 2023), pp. 3795
3802. 2023

 

Online Planning in POMDPs with Self-Improving Simulators

    Jinke He, Miguel Suau, Hendrik Baier, Michael Kaisers, Frans A. Oliehoek
    31st International Joint Conference on Artificial Intelligence (IJCAI 2022), pp. 4628–4634. 2022

 

ME-MCTS: Online Generalization by Combining Multiple Value Estimators

    Hendrik Baier, Michael Kaisers
    30th International Joint Conference on Artificial Intelligence (IJCAI 2021), pp. 4032
4038. 2021


Guiding Multiplayer MCTS by Focusing on Yourself [nominated for best paper]

    Hendrik Baier, Michael Kaisers
   
2020 IEEE Conference on Games (CoG 2020), pp. 550557. 2020

 

Opponent-Pruning Paranoid Search [exceptional paper award]

    Hendrik Baier, Michael Kaisers
   
2020 International Conference on the Foundations of Digital Games (FDG 2020), pp. 10:110:7. 2020

 

Evolutionary MCTS with Flexible Search Horizon
    Hendrik Baier, Peter I. Cowling
   
14th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE 2018), pp. 28. 2018

 

Evolutionary MCTS for Multi-Action Adversarial Games [nominated for best paper]
    Hendrik Baier, Peter I. Cowling
   
2018 IEEE Conference on Computational Intelligence and Games (CIG 2018), pp. 1
8. 2018

 

Decentralized Online Planning for Multi-Robot Warehouse Commissioning [nominated for best paper]
    Daniel Claes, Frans Oliehoek, Hendrik Baier, Karl Tuyls
   
16th International Conference on Autonomous Agents and Multiagent Systems (AAMAS 2017), pp. 492500. 2017

 

Monte-Carlo Tree Search and Minimax Hybrids
    Hendrik Baier, Mark H. M. Winands
    2013 IEEE Conference on Computational Intelligence and Games (CIG 2013), pp. 129
136. 2013

Beam Monte-Carlo Tree Search
    Hendrik Baier, Mark H. M. Winands
    2012 IEEE Conference on Computational Intelligence and Games (CIG 2012), pp. 227233. 2012


Nested Monte-Carlo Tree Search for Online Planning in Large MDPs
    Hendrik Baier, Mark H. M. Winands
    20th European Conference on Artificial Intelligence (ECAI 2012), pp. 109114. 2012


Time Management for Monte-Carlo Tree Search in Go
    Hendrik Baier, Mark H. M. Winands
    13th International Conference on Advances in Computer Games (ACG 2011), vol. 7168 of LNCS, pp. 3951. 2012


Active Opening Book Application for Monte-Carlo Tree Search in Go
    Hendrik Baier, Mark H. M. Winands
    23rd Benelux Conference on Artificial Intelligence (BNAIC 2011), pp. 310. 2011



Workshop Articles, Demos, and Extended Abstracts

 

Assessing Automatic Concept Extraction for Reinforcement Learning Policies

     Chengpeng Hu, Yingqian Zhang, Hendrik Baier
    2026 IJCAI-ECAI Workshop on Explainable Artificial Intelligence. 2026

 

Sequential Decision-Making with Explanatory Actions

     Hendrik Baier, Roya Daneshi, Sarath Sreedharan
    
2026 IJCAI-ECAI Workshop on Explainable Artificial Intelligence. 2026

 

Command-Space Counterfactual Explanations for Pareto-Conditioned Reinforcement Learning

     Joanikij Chulev, Hendrik Baier
    
2026 IJCAI-ECAI Workshop on Explainable Artificial Intelligence. 2026

 

LogiEx: Integrating Formal Logic and LLMs for Explainable Transit Planning [Demo]

    Ziyan An, Xia Wang, Hendrik Baier, Zirong Chen, Abhishek Dubey, Taylor T. Johnson, Jonathan Sprinkle, Meiyi Ma
    17th ACM/IEEE International Conference on Cyber-Physical Systems (ICCPS 2026). Accepted. 2026

 

InnateCoder: Learning Programmatic Options with Foundation Models [Extended Abstract]

     Rubens O. Moraes, Quazi A. Sadmine, Hendrik Baier, Levi H. S. Lelis
    
37th Benelux Conference on Artificial Intelligence (BNAIC 2025). 2025

 

Combining LLMs with a Logic-Based Framework to Explain MCTS (Extended Abstract)

    Ziyan An, Xia Wang, Hendrik Baier, Zirong Chen, Abhishek Dubey, Taylor T. Johnson, Jonathan Sprinkle, Ayan Mukhopadhyay, Meiyi Ma
    24th International Conference on Autonomous Agents and Multiagent Systems (AAMAS 2025), pp. 2405
2407. 2025

 

Multi-Objective Utility Actor Critic with Utility Critic for Nonlinear Utility Function

     Gao Peng, Eric Pauwels, Hendrik Baier
    18th European Workshop on Reinforcement Learning (EWRL 2025). 2025

 

MOMAland: Benchmarking Multi-Objective Multi-Agent Reinforcement Learning

    Florian Felten, Umut Ucak, Hicham Azmani, Gao Peng, Willem Röpke, Hendrik Baier, Patrick Mannion, Diederik M Roijers, Jordan K. Terry, El-Ghazali Talbi, Gregoire Danoy, Ann Nowé, Roxana Radulescu
    Multi-Objective Decision Making Workshop at ECAI 2024. 2024

 

Model-Based Reinforcement Learning in Multi-Objective Environments with a Distributional Critic

    Willem Röpke, Diederik M Roijers, Ann Nowé, Roxana Radulescu, Hendrik Baier
   
Multi-Objective Decision Making Workshop at ECAI 2024. 2024

 

Decision Making in Non-Stationary Environments with Policy-Augmented Search (extended abstract)

    Ava Pettet, Yunuo Zhang, Baiting Luo, Kyle Wray, Hendrik Baier, Aron Laszka, Abhishek Dubey, Ayan Mukhopadhyay
    23rd International Conference on Autonomous Agents and Multiagent Systems (AAMAS 2024), pp. 2417
2419. 2024

 

Novelty and MCTS

    Hendrik Baier, Michael Kaisers
    1st Evolutionary Reinforcement Learning Workshop at GECCO 2021, pp. 1483
1487. 2021

 

Towards Explainable MCTS

    Hendrik Baier, Michael Kaisers
    2021 AAAI Workshop on Explainable Agency in AI. 2021

 

Explainable Search

    Hendrik Baier, Michael Kaisers
    2020 IJCAI-PRICAI Workshop on Explainable Artificial Intelligence. 2020

 

Value Targets in Off-policy AlphaZero: a New Greedy Backup
    Daniel Willemsen, Hendrik Baier, Michael Kaisers
    Adaptive and Learning Agents Workshop at AAMAS 2020 (ALA 2020).  2020

 

MCTS-Minimax Hybrids with State Evaluations (extended abstract)
    Hendrik Baier, Mark H. M. Winands
    27th International Joint Conference on Artificial Intelligence (IJCAI 2018), pp. 5548
5552. 2018

 

A Rollout-Based Search Algorithm Unifying MCTS and Alpha-Beta
    Hendrik Baier
    Computer Games: Fifth Workshop on Computer Games (CGW 2016), pp. 57
70. 2016

 

Monte-Carlo Tree Search and Minimax Hybrids with Heuristic Evaluation Functions
    Hendrik Baier, Mark H. M. Winands
    Computer Games: Third Workshop on Computer Games (CGW 2014), v
ol. 504 of CCIS, pp. 4563. 2014


Nested Monte-Carlo Tree Search for Online Planning in Large MDPs (extended abstract)
    Hendrik Baier, Mark H. M. Winands
    24th Benelux Conference on Artificial Intelligence (BNAIC 2012), pp. 273274. 2012

 


Publications without Peer Review & Theses

 

Explainable AI for Sequential Decision Making (Dagstuhl Seminar 24372)
    Hendrik Baier, Mark T. Keane, Sarath Sreedharan, Silvia Tulli, Abhinav Verma, Stylianos L. Vasileiou
    Dagstuhl Reports 14.9, pp. 67
–103. Schloss Dagstuhl – Leibniz-Zentrum für Informatik. 2025


 Monte-Carlo Tree Search Enhancements for One-Player and Two-Player Domains
    Hendrik Baier
    Ph.D. thesis. Department of Knowledge Engineering, Maastricht University, Maastricht, The Netherlands. 2015


Adaptive Playout Policies for Monte Carlo Go
    Hendrik Baier
    Master's thesis. Institute of Cognitive Science, Osnabrück University, Osnabrück, Germany. 2010